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Post Mortem 3: The jam results are out
May 29, 2023
by
digitalbreed
Last night 1am CEST, Synty Studios announced the winner of the #SYNTYGameJam. Here's the recording of the live stream. The Clipper Kids didn't make it into the top 6. But to be fair, the majority of t...
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Post Mortem 2: The Systems (2)
May 16, 2023
by
digitalbreed
This is the third post mortem posting on my #SYNTYGameJam contribution, The Clipper Kids. Read the second part here . Part 2: The Systems (2) Interaction The interaction system isn't too complicated a...
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Post Mortem 2: The Systems (1)
May 15, 2023
by
digitalbreed
This is the second part in a post mortem series. Read the first part here . Part 2: The Systems (1) Picture: The imaginary flying-boat as seen in the Unity editor. Originally I wanted to incorporate a...
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Known bugs
May 15, 2023
by
digitalbreed
Here's a list of known issues: Fixed: Game variables are not reset when the game is over. The page needs to be refreshed entirely for a proper restart. (FIXED for the post-jam version) The player can...
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The Clipper Kids release for the #SYNTYGameJam
May 15, 2023
by
digitalbreed
The Clipper Kids was created for a Synty Studios game jam and this latest release marks my jam submission. This posting is the first of a planned series of Post Mortem postings, discussing the idea, t...
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Demo uploaded
May 08, 2023
by
digitalbreed
I spent the Sunday adding some life to the game: a couple of NPCs were added and they're following their own (simple) schedule. I hope I'll be able to add a bit more variation, but it will have plenty...
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A potential game jam submission
May 07, 2023
by
digitalbreed
Today I announced what I've been working on on the Synty Studios Discord server. I recorded a little video showing my progress so far...
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