Known bugs


Here's a list of known issues:

Fixed:

  • Game variables are not reset when the game is over. The page needs to be refreshed entirely for a proper restart. (FIXED for the post-jam version)
  • The player can continue moving while searching. (FIXED for the post-jam version)
  • The maid sometimes can't open the sleeping room doors and gets stuck. In general, the door hinges and character push force need some improvement.
  • The maid also gets stuck in front of one of the serving carts because she can't reach the waypoint. (FIXED for the post-jam version)
  • The suitcase on the cargo deck is only searchable from the left side, and the object / world space canvas is rotated wrong. (FIXED for the post-jam version)
  • NPCs slide around when moving from waypoint to waypoint.
  • If all kids are detained, one of the "bomb found" icons isn't removed from the screen. (FIXED for the post-jam version)
  • The popcorn maker has no collider. (FIXED for the post-jam version)
  • You can search the waste bins in the restrooms from the other side (e.g. by walking behind the Christmas tree)

Pending:

  • If a passenger catches the player searching their belongings while seated, their behaviour tree can't be restarted and they won't get up again.
  • The old lady in one of the 1st class suites may catch the player searching her belongings even from one floor below and then get stuck.
  • After the captain detected the player, he sometimes rotates back into the wrong position.
  • The restroom in the crew compartment has no room settings yet.
  • The game has no pause menu for restart or volume settings.
  • There's some flickering on the "cut away" door mesh of the first class suites.
  • Several z-fighting issues on the map and some weird display issue with the bed from Fantasy Kingdoms.

Leave a comment

Log in with itch.io to leave a comment.